| Battles are us (prototype) [Wed, 27 Jan 2010 17:52:14 +0100] |
| |
Just stumbled upon an experimental project I worked on a few years ago. |
|
| My first AIR app [Fri, 16 Oct 2009 13:44:02 +0200] |
| |
A quick port of my Console-remote to AIR... |
|
| Threaded processing in Flash AS3 [Thu, 17 Sep 2009 23:27:16 +0200] |
| |
Wrote a class which handles faked multi threading (by spread threading) for Flash AS3. |
|
| BitmapMovieClip - Flash ActionScript 3 [Sat, 15 Aug 2009 00:59:45 +0200] |
| |
Just want to share a code lib that is saving my current physics based flash game's performance by 10 fold. |
|
| How to make a SWC in Flash [Wed, 12 Aug 2009 22:26:12 +0200] |
| |
CS3 and CS4 |
|
| My first coding blog post [Wed, 12 Aug 2009 18:22:25 +0200] |
| |
I've actually been writing (very) few posts about actionScript in the past but I think I should write more on this. |
|
| Flash-Console [Fri, 21 Nov 2008 15:52:12 +0100] |
| |
I've been developing a logger / debugger / console utility for Flash AS3 for a long time now. I believe it is now stable and useful enough to be used by anyone else so I created a project in Google-codes. |
|
| Capturing video (flv) image in Flash AS3 [Wed, 30 Jan 2008 18:09:59 +0100] |
| |
This can be done straight forward by capturing the flv image with BitmapData.draw(). But if the flv you are trying to capture is not in the same domain... it could gets ugly. |